Psyonix corrige los fallos en el audio de Rocket League

Rocket League de Psyonix

Como ya os comentamos en las anteriores notas del parche de Rocket League, no tardarían en sacar un hotfix solucionando varios de los problemas que había estado encontrando la comunidad desde la salida del Rocket League.

Psyonix ha tardado un poco más de lo normal, pero desde hace unos días lleva ya en activo un hotfix con la versión v.1.59 del juego que arregla algunos de estos fallos.

Bugs arreglados en Rocket League en el v.1.59

  • Adjusted audio balance, fader system, and HDR audio priority
  • Adjusted ‘Rocket Forge II’ Special Edition Wheels so they won’t clip through some Car Bodies anymore
  • Fixed a bug that affected the accent color on the ‘Biomass’ Decal
  • Adjusted diagonal kickoff locations on Champions Field to their original locations
  • Hoops: Removed extra rim on Blue team hoop while spectating
  • Steam Workshop maps affected by the Friends Update should no longer load to a black screen
  • Adjusted ‘Asik’ Special Edition’s level of detail when viewing in the lobby
  • Fixed a bug preventing some players from seeing the ‘View Player Profile’ option when selecting a player in the ‘Recent Players’ tab
  • Fixed an issue causing deleted friends to reappear after adding a platform friend through RocketID
  • On ‘Wasteland (Night)’, fixed a bug causing cars to respawn in the middle of the arena after a demolition
  • [Xbox One] Returning from suspended mode will not longer affect party invites or in-game chat

Problemas conocidos por Psyonix

  • We continue to work on enabling same-platform Party invitations for players not on your Friends List
  • Dunk House: In Free Play, the Ball does not lift right after the user moves out of the kick-off position like it does in offline or online matches.
  • Friends List notifications will not appear while viewing Replays
  • An incorrect error message may appear if you try to change your Rocket ID if PsyNet is down